

We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Either way, you will unlock the Shrieker achievement.Your IP address has been temporarily blocked due to a large number of HTTP requests. You can choose not to take the reward and get 250xp, or take the cash and 235xp. After defeating the Shrieker, take the trophy back to Chet in Crow’s Perch. It’s not a complicated contract to complete, but you can be better prepared by using Dracanoid Oil and Grapeshot Bombs. She's the only one who will be able to craft you master armor when you get her the tools.Īlso in Crow’s Perch, be sure to pick up the Shrieker Contract.

Be sure to also talk to Fergus Graem, the armorer's apprentice to get the side quest Master Armorers. You can get the races and fights started by picking the notice from the notice board. While in Crow’s Perch, make sure you complete the horse races and the fist fights. This is where your actions in the quest The Whispering Hillock will determine the Baron’s fate. You can choose to help the Baron get his wife back in the quest Return to Crookback Bog, for a bit of XP and coin from the Baron. So if you’re level 11 and have at least 757 gold, you’re good to craft and equip the gear, unlocking.įind and equip all the elements of one set of witcher gear. Much easier than going out to harvest for them. I think the hardest to get were the monster parts for the gloves, but learnt you can get this from dismantling some monster parts in your inventory. Now it’s just to get all the components and cash to craft the gear. When you defeat it, there will be lots of loot including all the remaining diagrams for the Griffin Set. Eventually, you’ll fight with a vampire that’s ‘guarding’ the treasure. Once you get there, prepare to battle a number of wraiths inside the tomb. Now head out to the next location for the quest, the grave. In that area, you’ll get the diagram for the Griffin Steel Sword. Once you’re outside and can lower the draw-bridge, look for a ladder that will lead up to some ruins. No need to climb to the top of the tower, though there’s good loot.

You’ll get to a room that has a ladder which will be your route into the tower. Once on the other side, collect the loot, then climb up some rocks in the cave. Now, if you swim around the place of power, an ‘Entrance’ marker will show up, and you’ll need to go underwater through the entrance. Jump into the water at this point and swim to the right, where there’ll be a place of power. Once you get to the tower, you’ll find that the drawbridge is up. The entrance to get into the tower is somewhat hidden. Woodland Beast (6) - Various Notice Boards in Novigrad and Northern Velen Swamp Thing (12) - Villager to the west of The Orphans of Crookback Bog ( Tip: Use Aard to knock the Foglet out of the mists so you can attack it) Shrieker (8) - Notice Board in Crow's Perch Phantom of the Trade Route (23) - Speak with a refugee in Benek in far East Velen Patrol Gone Missing (7) - Notice Board across from quartermaster's tent at the Nilfgaardian Central Army Camp The Mystery of the Byways Murders (22) - Notice Board in Oreton Mysterious Tracks (20) - Notice Board in Lindenvale Missing Brother (33) - Notice Board at the Inn of the Crossroads The Merry Widow (10) - Notice Board in Lindenvale When she splits into three, use your crossbow to 1-shot the parts) Jenny O' the Woods (10) - Notice Board in Midcopse ( Tip: Use Yrden to deal more damage. The Griffin from the Highlands ( Optional according to comments below, though I cannot confirm - Part of Secondary Quest: Master Armorers in Velen - Speak with Fergus, the Blacksmith in Crow's Perch, to start)
